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A call to arms
A CALL TO ARMS
This is a small 1000 point battle which took place on the coasts of Ulthuan. A
small lizardman warband stumbled across the high elf settlement of Tor Ista. The
elves just managed to raise a small army to fight off the lizardmen. Below is my
account of the battle. The scenario was a pitched battle.
FORCES
High Elf border patrol (called to the aid of the defense of Tor Ista)
Cerion - High Elf commander on barded steed. Enchanted sheild, lance, amulet of
fire, heavy armour, sheild.
Balthakar - High Elf level 2 mage on foot. Carries a dispel scroll and follows
the lore of fire.
6 silver helm knights with standard bearer, champion, and musician. Lances,
heavy armour, sheilds, and barded steeds.
20 spearmen with standard bearer, champion, and musician. Spears, sheilds, and
light armour.
10 elven archers armed with longbows.
1 Tiranoc chariot with standard and scythes. 2 crew armed with spears and
longbows.
1 repeater bolt thrower. 2 crew armed with swords and light armour.
Lizardman scouting party
Quotl-Olm - Saurus hero. Armed with sword and enchanted shield.
Aotl-Quen - Skink shaman on foot. Carries a dispel scroll and follows the lore
of heaven.
Itl-Oal - Skink shaman on foot. Carries a dispel scroll and follows the lore of
heaven.
Cohort of the turquoise newt - Skink warrior regiment armed with shortbows.
Cohort of the purple dragon - Saurus warrior regiment.
Cohort of the green python - Saurus warrior regiment.
Riders of the orange spider - Skink cold one riders.
1 salamander.
SET-UP
We played the game on a 6" by 4" table with woods to the east, and a
low hill with a watchtower to the south east. In the centre of the battlefield
was an elven hall. To the south east was a rocky peak, and to the west a small
ruin. Another low hill was behind the ruin and east a bit. The mage set up on
the rocky peak, with the archers and the RBT to his right. Further right came
the spearmen and the silver helms led by commander Cerion. The salamander set-up
on top of the north hill with the skink archers, and a unit of saurus and a
shaman to their right, and another saurus unit and a shaman to their left. In
front of the low hill was the saurus hero and the cold on riders.
LET BATTLE COMMENCE
The game started with the cold one riders in the center of the lizardman army
failing their stupidity and standing idly around. The saurus regiment on the
lizardman right flank advanced to the right of the ruin, with one of the skink
shamans following them up the ladder onto the top floor of the ruin. The saurus
regiment on the left flank slowly advanced towards the High Elves. The second
skink shaman moved to the right in front of the hill. The skinks stayed put on
the lower step of the hill. The shaman in the ruined building cast the comet of
cassandora just above the archers, but failed to control it. The other shaman
cast the thunder bolt of Uranons but again failed. The High Elf chariot sped the
the left towards the saurus by the ruin. The spearmen and the silver helms
headed towards the main lizardman battleline. A fiery blast from the mage fell
short of the shaman in the ruin. The RBT let rip at the shaman, but the only
bolt which hit failed to wound the little fellow. The main saurus regiment on
the lizardman right flank turned 90 degrees left and started to move. They hoped
to get round the elven hall and charge the High Elves in the rear. The saurus by
the ruin halted to proect the shaman. The cold ones passed their stupidity and
turned to face the spearmen, supported by the saurus hero. The shaman moves
behind them to get out of the line of fire. Once again the comet of cassandora
was attempted, and was cast on irresistable force. The shadow of the flaming
meteor hovered just above the chariot. The other shaman attempted to cast the
thunder bolt on the RBT but the elven mage dispelled it with his dispel magic
scroll. The comet above the chariot continued to expand. The chariot swiftly
moved out of the shadow of the comet, bringing it closer to the saurus. The soon
to be doomed mage moved 2" forward to get in range with his spells but
unfortunaltly it brought him a bit closer to the comet. The spearmen and the
silver helms continued their advance, with the silver helms wheeling slightly to
face the saurus. The RBT sacrificed its shot to get in better range of the
saurus regiment. The mage attempted the fiery blast spell but rolled a double
1... no more spell casting for him this turn. And this dissapointment was not to
be improved as the comet landed in front of him, slaying him instantly. The cold
ones failed their stupidity test and rambled forward 4". The saurus
regiment's rear attack foiled, they turned to face the oncoming silver helms.
The shaman attempted the comet of cassandora again but it failed
miserably.Despite losing their mage, the High Elves still managed to dispel the
thunder bolt. The skink archers on the hill fired at the spearmen, but all the
arrows failed to penetrate the tough Ilthilmar armour. The salamander spat his
venom at the spearmen, slaying 4 of of them. The silver helm knights lowered
their lances and charged the saurus regiment on the lizardman right flank. The
chariot charged the saurus regiment on the left, while the spearmen charged the
cold ones. The Rbt let loose a volley of shots and slew the shaman by the hill.
The archers fired at the salamander and managed to slay two of its runners. The
chariot struck the sarus like a thunderbolt, transfixing three of them on its
scythed wheels. The saurus hacked at it with their scimitars, wounding it in
return. The spearmen thrust forward with their spears, slaying three of the cold
one riders, with all the elves surviving afterwards. The commander charged in,
and killed two saurus on his diamond-tipped lance. The silver helms around him
followed his example and removed five more saurus from the game. The remaining
rank of saurus warriors brought down two silver helms and slew them with their
cruel weapons. All the units in combat held, with the elves having the slight
advantage. 3 spearmen lapped around the side of the cold ones. The saurus hero
charges into the flank of the spearmen. The skink shaman cast the comet again
and it started its descent above the archer regiment. The salamander spat at the
archers, killing two of them. The chariot crew managed to bring down one of the
sarus, but the saurus caused no damage in return. The last of the cold ones were
slain and the saurus hero hacked three spearmen apart with his huge axe. The
surus regiment on the lizardman right caused no casualties on the silver helms
and the commander, who killled no saurus in return. The high elves one all the
combats on the battlefield except the one involving the chariot, but fortunatley
it held its ground, as did everything else on the battlefield. The comet landed,
wiping out all the archers except one. He fired his longbow at the skinks, but
missed. The charioteers brought down two more saurus, and the saurus hero
killled another spearman. The commander drew his sword and gutted the saurus
standard bearer. The banner swayed in the air for a moment, but it was clasped
by the hands of eager saurus warriors. The chariot held once more despite the
odds. The silver helms were outnumbered and out-ranked so they fled, just
escaping the pursuers. The saurus hero fled and was cut down by determined elf
spearmen. With the last dice being rolled, the game drew to an end. The result
was a draw, with both armies crawling back to lick their wounds.
Aotl-Quen the skink shaman looked out over the battlefeild. His general was
dead, as was his fellow shaman of the lore of heaven. Below him to the right the
struggle between the saurus and the chariot continued. As he was the only
lizardman with some sense of command left on the battlefield, he ordered his
saurus and skinks to retreat back to the camp. With their general fleeing, the
elves made no effort of pursuit, and gratefully threw down their spears and
crept back to their homes.
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