A call to arms

 

A CALL TO ARMS
This is a small 1000 point battle which took place on the coasts of Ulthuan. A small lizardman warband stumbled across the high elf settlement of Tor Ista. The elves just managed to raise a small army to fight off the lizardmen. Below is my account of the battle. The scenario was a pitched battle.

FORCES
High Elf border patrol (called to the aid of the defense of Tor Ista)
Cerion - High Elf commander on barded steed. Enchanted sheild, lance, amulet of fire, heavy armour, sheild.
Balthakar - High Elf level 2 mage on foot. Carries a dispel scroll and follows the lore of fire.
6 silver helm knights with standard bearer, champion, and musician. Lances, heavy armour, sheilds, and barded steeds.
20 spearmen with standard bearer, champion, and musician. Spears, sheilds, and light armour.
10 elven archers armed with longbows.
1 Tiranoc chariot with standard and scythes. 2 crew armed with spears and longbows.
1 repeater bolt thrower. 2 crew armed with swords and light armour.
Lizardman scouting party
Quotl-Olm - Saurus hero. Armed with sword and enchanted shield.
Aotl-Quen - Skink shaman on foot. Carries a dispel scroll and follows the lore of heaven.
Itl-Oal - Skink shaman on foot. Carries a dispel scroll and follows the lore of heaven.
Cohort of the turquoise newt - Skink warrior regiment armed with shortbows.
Cohort of the purple dragon - Saurus warrior regiment.
Cohort of the green python - Saurus warrior regiment.
Riders of the orange spider - Skink cold one riders.
1 salamander.

SET-UP
We played the game on a 6" by 4" table with woods to the east, and a low hill with a watchtower to the south east. In the centre of the battlefield was an elven hall. To the south east was a rocky peak, and to the west a small ruin. Another low hill was behind the ruin and east a bit. The mage set up on the rocky peak, with the archers and the RBT to his right. Further right came the spearmen and the silver helms led by commander Cerion. The salamander set-up on top of the north hill with the skink archers, and a unit of saurus and a shaman to their right, and another saurus unit and a shaman to their left. In front of the low hill was the saurus hero and the cold on riders.

LET BATTLE COMMENCE
The game started with the cold one riders in the center of the lizardman army failing their stupidity and standing idly around. The saurus regiment on the lizardman right flank advanced to the right of the ruin, with one of the skink shamans following them up the ladder onto the top floor of the ruin. The saurus regiment on the left flank slowly advanced towards the High Elves. The second skink shaman moved to the right in front of the hill. The skinks stayed put on the lower step of the hill. The shaman in the ruined building cast the comet of cassandora just above the archers, but failed to control it. The other shaman cast the thunder bolt of Uranons but again failed. The High Elf chariot sped the the left towards the saurus by the ruin. The spearmen and the silver helms headed towards the main lizardman battleline. A fiery blast from the mage fell short of the shaman in the ruin. The RBT let rip at the shaman, but the only bolt which hit failed to wound the little fellow. The main saurus regiment on the lizardman right flank turned 90 degrees left and started to move. They hoped to get round the elven hall and charge the High Elves in the rear. The saurus by the ruin halted to proect the shaman. The cold ones passed their stupidity and turned to face the spearmen, supported by the saurus hero. The shaman moves behind them to get out of the line of fire. Once again the comet of cassandora was attempted, and was cast on irresistable force. The shadow of the flaming meteor hovered just above the chariot. The other shaman attempted to cast the thunder bolt on the RBT but the elven mage dispelled it with his dispel magic scroll. The comet above the chariot continued to expand. The chariot swiftly moved out of the shadow of the comet, bringing it closer to the saurus. The soon to be doomed mage moved 2" forward to get in range with his spells but unfortunaltly it brought him a bit closer to the comet. The spearmen and the silver helms continued their advance, with the silver helms wheeling slightly to face the saurus. The RBT sacrificed its shot to get in better range of the saurus regiment. The mage attempted the fiery blast spell but rolled a double 1... no more spell casting for him this turn. And this dissapointment was not to be improved as the comet landed in front of him, slaying him instantly. The cold ones failed their stupidity test and rambled forward 4". The saurus regiment's rear attack foiled, they turned to face the oncoming silver helms. The shaman attempted the comet of cassandora again but it failed miserably.Despite losing their mage, the High Elves still managed to dispel the thunder bolt. The skink archers on the hill fired at the spearmen, but all the arrows failed to penetrate the tough Ilthilmar armour. The salamander spat his venom at the spearmen, slaying 4 of of them. The silver helm knights lowered their lances and charged the saurus regiment on the lizardman right flank. The chariot charged the saurus regiment on the left, while the spearmen charged the cold ones. The Rbt let loose a volley of shots and slew the shaman by the hill. The archers fired at the salamander and managed to slay two of its runners. The chariot struck the sarus like a thunderbolt, transfixing three of them on its scythed wheels. The saurus hacked at it with their scimitars, wounding it in return. The spearmen thrust forward with their spears, slaying three of the cold one riders, with all the elves surviving afterwards. The commander charged in, and killed two saurus on his diamond-tipped lance. The silver helms around him followed his example and removed five more saurus from the game. The remaining rank of saurus warriors brought down two silver helms and slew them with their cruel weapons. All the units in combat held, with the elves having the slight advantage. 3 spearmen lapped around the side of the cold ones. The saurus hero charges into the flank of the spearmen. The skink shaman cast the comet again and it started its descent above the archer regiment. The salamander spat at the archers, killing two of them. The chariot crew managed to bring down one of the sarus, but the saurus caused no damage in return. The last of the cold ones were slain and the saurus hero hacked three spearmen apart with his huge axe. The surus regiment on the lizardman right caused no casualties on the silver helms and the commander, who killled no saurus in return. The high elves one all the combats on the battlefield except the one involving the chariot, but fortunatley it held its ground, as did everything else on the battlefield. The comet landed, wiping out all the archers except one. He fired his longbow at the skinks, but missed. The charioteers brought down two more saurus, and the saurus hero killled another spearman. The commander drew his sword and gutted the saurus standard bearer. The banner swayed in the air for a moment, but it was clasped by the hands of eager saurus warriors. The chariot held once more despite the odds. The silver helms were outnumbered and out-ranked so they fled, just escaping the pursuers. The saurus hero fled and was cut down by determined elf spearmen. With the last dice being rolled, the game drew to an end. The result was a draw, with both armies crawling back to lick their wounds.

Aotl-Quen the skink shaman looked out over the battlefeild. His general was dead, as was his fellow shaman of the lore of heaven. Below him to the right the struggle between the saurus and the chariot continued. As he was the only lizardman with some sense of command left on the battlefield, he ordered his saurus and skinks to retreat back to the camp. With their general fleeing, the elves made no effort of pursuit, and gratefully threw down their spears and crept back to their homes.

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